Judging from the silhouettes yesterday, it looks like we're getting an Awakening baby banner this year. To be honest, I feel very disappointed, given that the series gain so much attention from IS. Getting Awakening that early and again, after we got the Book 8 banner not long ago? I thought it's time for Echoes already. Mae and Boey have not received anything at all after their debut.
Anyway, let's dive deep into these units.
Young Robin (M)
An obvious pick for the backstory. Fell War Tome grants Spd+3 to himself, and it has a built-in Flared Sparrow effect, which is nice. He also grants Omni+X = 16 - (foe's max Special cooldown count value × 2); min = 8. He gets 30% Brave DR from the first hit, neutralizes Guard and a full DR piercing effect when special triggers if its max cooldown count is 3 or more.
We also get Magic Gambit, a new type of Gambit restricted to magic users. It's not as good as the original Gambit 4 as the values are a bit reduced, with 3 less true damage and 10% less DR compared to the latter.
Young Robin (M) is built partially for both offense & support, as he retains his preferred C skill like his Brave counterpart. Basically, he's just Brave Robin but with a side upgrade and he's ranged.
Young Emmeryn
When it comes to lore shenanigans, Emmeryn has to be here, and it's the first alt she's ever gotten. Her weapon, Exalt's War Staff grants both Slaying and Dazzling effects. And for the next part, I thought it's a pseudo-Guidance effect, but it's actually a unique WOM 4 effect that allows allies to warp to 2 spaces within Emmeryn if her HP is 60% or less, or she heals, or she initiates combat. Also, for those allies within her proximity, they gain Omni+4 & restore 7 HP after combat.
We have a new Assist skill called Magic Shield+, and it's inheritable. Basically, it restores true HP = 50% of unit's Atk, and the target ally gets Atk/Res +6 and penalty neutralization for 1 turn. If this skill is used from turn 2 onward, the user grants another action while inflicts Gravity to herself. This is insane, considering it can be equipped to all staff units.
The kit seems pretty interesting, and I heard that she can be used in Galeforce strats. She doesn't have to reach below the HP threshold in order to become a warping beacon, as long as she does something other than moving. A very potent support unit in AR-Offense.
Young Lissa
We can all agree that Lissa looks adorable in her young age. In fact, we get another preferred weapon for a demote, which is New War Axe. It has Slaying, and at the start of combat, she grants true bonuses to Atk/Def/Res based on a quarter of her foe's Atk - 4. There is also Tempo, half-Deep Wounds cleansing and 80% DR from foe's follow-up attack, including braves. If her HP is 70% or more, she deals true damage = X% of her's Def if her special is triggered, and she heals by the same value. X = (unit's max Special cooldown count value × 10) + 10.
She can be a decent tank if you want to invest on her. For the percentage amount, I would swap out Bonfire for Aether to get the full effect. Not to forget that she has valuable fodder, with Def/Res Finish 3 & Time's Pulse 3.
Young Robin (F) + Chrom
(Sigh) Must you put Robin & Chrom together for the second time as a duo unit? By the way, Draconic Pacts has Slaying, and when an Assist skill is used, both units get Special acceleration and it inflicts Hush Spectrum to foes within 3 rows and 3 columns.Hush Spectrum is the opposite of Rally Spectrum, as it inflicts Omni-5 during combat. Not only that, the affected foe does Self-Scowl, and unit gets Special acceleration before foe attacks. This looks utterly ridiculous since there's no Isolation, and that Robin can use her Assist twice.
If Robin uses the Assist, she gets another action like To Change Fate. If she initiates combat or is within 2 spaces of an ally, she inflicts Omni-X = 16 - foe's max Special cooldown count value × 2; min 8). Besides, Robin gets 30% DR from the first attack, including Braves, and she can neutralize Guard.
Fell Wyrmscale (not very excited about the Grima reference) is her new preferred A skill. It grants Omni+8 to herself, neutralizes foe's bonuses during combat, and it deals true damage based on 15% of her Atk. Once her Special triggers, she gets full DR-piercing. And after combat, she restores 7 HP if the threshold is 25% or more.
Moreover, we get Atk/Spd Link 4 as the final tier of Link skills, which now grants Canto (1) to the unit & target ally for 1 turn. It inflicts Spd-4 & Def/Res-2 on foe and unit deals flat damage based on the highest total Atk/Spd bonuses among unit & allies with Canto 1 active. I find it relatively tame in the first place, because the amount of bonuses are restricted to Canto 1 users. As a result, you can't get the maximum possible damage if there are only two units with Canto 1, unless you have Legendary Lilina for her drive support.
Last but not least, their Duo Skill grants Rally Spectrum & Dual Strike to herself and all allies within 7 rows and 7 columns, which sounds ridiculously strong. It's like everyone has both Brave Robin's (M) & Winter Cordelia's support effects at the same time.
Overall, Duo Robin (F) is great as both a player phase nuke & support, especially in Aether Raids & Summoner Duels. As a blue infantry mage, she totally surpasses Duo Mark in this aspect.
Final Thoughts + Will I Summon
The units featured are quite interesting, but they are not as game-changing as you would want to spend orbs on. Historically, the Young banner has been the worst selling banner of all Special banners, with most units being outclassed by stronger alternatives after release. However, Duo Robin (F) could be a worthy investment in all game modes.
After an arduous orb-spending on Emblem Ike's banner, which I'll be writing on later, it's safe to say that I can finally skip this one. Who knows if Brave Robin (F) can do whatever the duo couldn't do when CYL8 comes.
Let me know if you're excited to summon on this banner. Thank you so much for reading my thoughts on the units above. Have a nice one!
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